![]() I’m not inclined to guess what creative influence EA exerted in the development of Super Mega Baseball 4. The game itself, meanwhile, is a step back from its predecessor. Super Mega Baseball 4, now owned by EA, has cards. ![]() Apparently, there’s something deeper about it, because every sports game developer is now putting “collectible” card features into their work, even though there’s nothing tangible or potentially valuable about them. But I always thought the appeal in those was the tangible collectability (and potential value) of them. ![]() I used to collect basketball cards myself. What is it with sports video games and card-based modes being the focus? I do understand that sports and cards go together fine.
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